Q2 2023 Weekly Report #1

Development Highlights For The Week Ending 14/04/2023.

Cradle Of Sins - Weekly Report 14/04/2023

Hello to all of you! We are pleased to present our First Weekly Development Report! In this report, we will be providing you with detailed information about the latest enhancements that have been incorporated into the game, as well as a sneak peek into the many projects we have been diligently working on over the last week.

"Many Holders Don't Have Time To Keep Track Of All The Telegram/Discord Announcements. We are creating these Weekly Reports in order to keep everyone up to pace on what has been going on behind the scenes. and provide holders with as much transparency as possible in order to further the project's interests" - Arnet Mahmastol, CEO

Day & Night Lighting Cycles

Cradle Of Sins boasts an incredibly immersive gaming experience, in large part due to the day and night lighting cycles that have been incorporated into the game. As players navigate through the game's various levels, they will notice subtle changes in lighting and shadow that mimic the real-world cycle of the sun rising and setting. This attention to detail adds an extra layer of realism to the game and helps to create a more engaging and immersive experience. Additionally, the use of dynamic lighting enhances the game's mood and tone, adding an extra layer of suspense and excitement to the gameplay. Overall, the day and night lighting cycles added in the game are a prime example of how even the smallest details can have a significant impact on a gamer's overall experience.

Day & Night Cycles - #UE5

Graphics Settings Improvements

Unreal Engine #5 has made some significant strides in graphics technology, and one of the most impressive improvements is in lighting scenarios. The engine now offers three levels of lighting quality - Medium (Static Light), High (Stationary Light) & Ultra (Movable Light). Additionally, the engine now incorporates Lumen, a global illumination solution that calculates light in real-time, making for even more realistic and immersive environments. Overall, these lighting improvements in the Unreal Engine 5 will undoubtedly take our game's graphics to new heights and provide players with an even more immersive and visually stunning experience.

LUMEN Enabled Example

New PC Mode User Interface Upgrades

The New UI Enhancements are designed to make the game more accessible and user-friendly, with a cleaner and more streamlined design. One of the most significant improvements is the addition of a customizable HUD (Heads-Up Display), which allows players to select and adjust the information that is displayed on the screen. This feature helps players to focus on the most important elements of the game and eliminates any unnecessary distractions.

New PC Mode Heads Up Display

Bongo GameMode Environment Block Polishing

The Bongo Gamemode has undergone significant polishing improvements, specifically in the environment block design sector. The block polishing enhancements are designed to improve the overall look and feel of the gameplay platforms used inside this gamemode. These improvements include higher resolution textures, sharper edges, and more intricate details, all of which help to create a more realistic and immersive environment.

Bongo Gamemode Environment Blocks (PC MODE)
More Bongo Block Types - Blocks With Special Functions

Other Game Improvements

  • Finished Performance Testing.

  • Dominion GameMode Is Now Ready For Developer Only Beta Testing.

  • Three New Turrets Ready For Testing In Bongo.

  • VR Characters Hands & Gripping Further Polished.

  • Awesome VR & PC Death Feature Ready For Testing (Sneak Peak In Video Above)

  • New VR Ability Casting System.

  • Server Connection Ready For Public Test. (So Far Looks Good)

  • A Lot Of Bug Fixes.

Plans For The Upcoming Week

  • Bongo GameMode Full Loop Put Together In One Piece.

  • PC Character Movement Improvements.

  • PC Character Improvement. (Combat + Weapon System)

  • Leaderboard System.

  • Combat Report Polishing.

  • Bongo Spider AI Logic Finalization.

  • Final Review & Bug Fixing For Public Test Release!🟪

Architect's Conquest Singleplayer/CO-OP Mode Boss Sneak Peak

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